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//Chav's Adventures In Scripting: Looped Sound 04/09/07
string sound = "noise_1.wav";
float volume = 1.0;
default
{
state_entry()
{
llSay(0, "Touch to start sound.");
}
touch_start(integer total_number)
{
llLoopSound(sound, volume);
state running;
}
}
START
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