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LIVE MOVIE MAKER HUD v. 1.1

         
                  DES
CRIPTION        MAKING    TROUBLESHOOTING

This HUD works only on sims, where scripts are allowed.
After you made a Live Movie with the HUD, you can see it immediately in Second Life. If you want a machinima, you have to record the live movie with Fraps, OBS, Prism Live Studio, Bandicam etc. A link to how to do that
here. But now back to the HUD.
 

OPTIONS:
The first options (EXIT, MOVIE, GETVIEW) are the important ones. The other options make it more comfortable to work with the HUD.
 
- >> EXIT <<<  stops the script and brings back your standard camera view.
- MOVIE Runs the movie
- GETVIEW Gets the actual view (your screen) as coordinates and rotation in chat, copy and write it into the EDL notecard then.

- VIEW 1-11, VIEW 12-22, VIEW 23-33 You can watch single views
- WEBHELP    This page
- WORKMOVIE Runs the movie with remarks needed for working
- TRYMOVIE See below
- PREVIOUS   Back one view
- NEXTVIEW Forward one view
- INFO NC      Gives you a notecard for info

With VIEW 1-11, VIEW 12-22, VIEW 23-33 you can see up to 33 views (As single views not as a movie. The movie can have more views. View 34 you can have with NEXTVIEW etc. ). Reminder: A VIEW looks like this: 

<14.06014, 84.28810, 19.42281>, <0.58384, -0.34089, 0.63631, 0.37153> 6 

You can get it by chosing something you want to show (your actual screen) and clicking GETVIEW. See: CODED MOVIE MAKING.

If you have chosen a single view you can see the next or previous view by clicking the corresponding buttons NEXTVIEW or PREVIOUS.

WEBHELP:       This page.

You should work with WORKMOVIE first, because you get some information in local chat concerning what notecardline you are watching etc. MOVIE shows you the movie only without further informations. WORKMOVIE and MOVIE are reading from the same EDL notecard.

By clicking TRYMOVIE you'll see the menu below.
The idea is, that you can try a sequence of shots before you insert them into the MOVIE notecard (EDL) or afterwards if you want to change something.
Put some views into the EDL_TRY notecard and you'll see them as single views by clicking TryView 1 to 10 or the sequence by clicking RUNTRYMOVIE. NEXTVIEW or PREVIOUS will not work for this at the moment.

 

Get the HUD for 99 Lindens at Marketplace
 

MOVIE MAKING

You can make Live Movies by yourself without scripting.
- You just need the LIVE MOVIE MAKER HUD where you can collect as much views/shots you want.
-  Then you put them into a notecard which is in the HUD. Your movie is ready to be shown then.

How to:  
Wear the LIVE MOVIE MAKER HUD, find an interesting view with CTRL/ALT/Holding LEFTMOUSEBUTTON. Or do it how you use your camera usually. Maybe watch this video about using the camera first. https://www.youtube.com/watch?v=iIWOnXSE12I&t=272s The "view" is what you see on your screen, not where your avatar is looking to. Click GETVIEW in the HUD menu and a line of code will appear in local chat. It looks like that:

<121.32910, -26.62006, 31.19045>, <0.04832, -0.02901, 0.85600, 0.51390> 6

Copy it from local chat and paste it to your notecard
named EDL (Edit Decision List) in the HUD. You don't have to understand that line. The 6 at the end is the duration this view will be shown. It's preset and you can change it. You can also add some short remarks at the end for that shot like this "// Wide shot landscape":

<121.32910, -26.62006, 31.19045>, <0.04832, -0.02901, 0.85600, 0.51390> 6 // Wide shot, landscape

Insert this into the notecard.

A movie with 11 shots will look like this:

<60.99902, 64.53169, 1014.73500>, <-0.05099, -0.22382, -0.21620, 0.94898> 6 // Black
<68.49694, 61.14865, 1012.95100>, <0.51229, -0.38064, 0.61795, 0.45914> 6 // Title
<70.58881, 55.20466, 1006.80500>, <0.23820, -0.24417, 0.65642, 0.67287> 6
<68.69865, 59.81458, 1020.49800>, <0.04064, -0.27348, 0.14125, 0.95058> 6
<69.82367, 57.51366, 1021.12300>, <0.
04710, -0.09797, 0.43074, 0.89591> 6
<65.67723, 64.37444, 1021.68600>, <0.00016, 0.10108, -0.00155, 0.99488> 10 // LS
<48.11904, 64.42900, 1025.29100>, <0.00016, 0.10108, -0.00155, 0.99488> 6
<69.15797, 58.88031, 1017.56200>, <-0.00955, 0.03894, 0.23812, 0.97041> 6  
<62.50093, 52.90786, 1016.65900>, <0.07363, -0.18363, 0.36482, 0.90982> 8 // MLS
<60.11906, 62.95731, 1019.68900>, <0.02343, 0.19101, -0.11945, 0.97401> 6  // Credits 
<105.99940, 96.58353, 22.62796>, <-0.00553, 0.00596, 0.67985, 0.73331> 6 // Black

LS     = Long shot
MLS = Medium long shot 

TROUBLESHOOTING

Two quotes from LSL Wiki : Camera:"It seems like the camera does not always release properly when unsitting an avatar (I would add: Or detaching a HUD, Ataro A.) even though permissions are lost." "The camera can often not behave as one would desire."( http://lslwiki.net/lslwiki/wakka.php?wakka=camera )

 

"Camera not released properly" means: You are stuck in a camera view and you can't get rid of it. Due to lag or a bug in the script etc., this happens sometimes, but not very often.

What can you do then?

Maybe you forgot to leave without clicking >> EXIT << ? Wait until you can click the HUD again and leave with >> EXIT <<.

If not, camera emergency shortcuts may help: SHIFT-ESC, maybe twice - and/or CTRL-9Or: Move your avatar some steps forward  or Teleport to another sim (and come back, works most of the time)

or Relog.

Quickest: Rightclick the HUD, choose EDIT -> CONTENT and look for a button named "Reset Scripts". Click it. Then click "OK" and "Close". All should be ok then. Click the HUD again and continue or Click  >> EXIT <<.(Firestorm and Linden Viewer) 
 

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